overload_disassembly
For #minijam100 - you're being terminated from all further activities. Permanently.
Use the ARROW KEYS or WASD to move. Use SPACE to interact with things, and to scream.
Stack at least seven (7) status effects to overload your Personal Alertness Chip: this will cause it to send out an overriding distress signal to let you escape your cruel, capitalist captors before your contract and lease on life is permanently terminated.
Thank you for playing ♥
MUSIC & SOUND ATTRIBUTION:::
Dopameanie was loaned to me for this project by my ultra-talented friend Space Vixen! If you enjoyed it, her bandcamp page won't let you down with its wall to wall bangers. CRITICAL UPDATE: You can now get this track with Space Vixen's full album release Incoming Transmission: 33 excellent loops for every occasion!
All sound effects in overload_disassembly were sourced from users on freesound. Thanks, credits and attributions go to Abyssmal, Acecat13, AJ170193, benken.23, dreeke, GameAudio, gmtechb, gristi, jobro, joedeshon, Leafs67, Leszek_Szary, noamk, Stevious42 and tonsil5!
JAM NOTES:::
Initially I had 15 possible status effects planned, but there was no time to create enough assets to implement all of them, which is why the room looks large and empty. Chairs to push around, tables to get stuck on and other room-like features have given way for the bare essentials. I also wanted to make each playthrough randomized by switching object placements around and changing up the over-the-top deaths, but did not have time. Lots of fun jokes were left on the cutting-room floor: perhaps I'll sweep them back up one day!
Status | Released |
Platforms | HTML5 |
Author | DREAMSEED |
Genre | Puzzle, Survival |
Tags | escape-room, Female Protagonist, Godot, Pixel Art |
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